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Vaultmp fallout new vegas
Vaultmp fallout new vegas








vaultmp fallout new vegas

If you're not serious then stop spamming the board. If you really are serious you should go to a smaller indie developer and prove your chops there. If they want to do MP then they can and will pay for a proven talent to do it. And if I don't neither Obsidian nor Bethesda are going to. To be brutally honest _I_ don't think you're serious. * the servers let can be capped any way you want. it is a solid code base targeting oblivion, fallout 3, and new vegas. if it does, it will be with my own money after i sell my indie game. and probably some unique locations as well. i would rather Bethesda fund me through a paypal donation of a few thousand, then i could work really hard with a team to seamlessly add game-wide multiplayer. but when you want the single player game itself to be adapted for more than 1 guy it becomes complicated. What i just described above could be done and work very well. Teams would even be setup and you could find items fight/win. Several times i wanted to go back and make a 007/perfect dark like game level that had the multiplayer functionality. without changing the game, we are looking at direct p2p and like Tale said, the host would be the captian. Depending on how the developers felt about item duplication. Only the host can do quests so they don't have to worry about states. Went ahead and moved this to computer and console. If an upcoming Fallout title were to release a Mutually beneficial Wasteland for you and a fellow gamer, What do you want to see from it? GOOD LUCK! How far will the make it before theyre going in 32 directions at once? Wait.Wait! Think of all the crazy stuff you could do.Įxample: One persons on top of Tenpenny Tower with the Experimental MIRV, other starts at megaton. Or, you could have a rival across the map working towards intersecting story portions where they try to bust your skull. Picture that the entire time youre exploring the different places around the Wasteland, you could either have a Multiplayer companion helping you through Deathclaws, Cazadores, and Mirelurks. None of this Call of Duty (15+ players) BS, but a coinsiding story environment. Lets get one thing straight right away, we need to keep it minimal. All Ive been able to consider in my Fallout experience has been the extent to which a multiplayer aspect of Fallout 3 and New Vegas could be pretty sweet.










Vaultmp fallout new vegas